Bowl Master Complete - Game Dev Weekly - 8/5 to 8/11
This week the bowl master course (which was our introduction to 3D) wrapped up.
A majority of this project turned out to be lessons on test driven development and proper architecture.
They actually had us almost completely reframe everything twice throughout which actually turned out to be the right way to teach it as it allowed us to start simple and then refactor into something expandable.
Decided to take it a bit further than the teacher asked for and made it so that when the game is over you get a popup asking for a new game rather than having to quit and re-open.
I highly suggest hitting full screen if you decide to play it as the UI works just a bit nicer at higher resolutions.
Click here to play in your browser
Next week we start on the next project which is a Zombie Runner FPS.